To have more followers we will only have to give them space to create houses and build families, while to have more faith we will have to go a step further. The two fundamental resources of a good god in Godus are: his followers and the faith they have in him. By leveling grasslands we can make this area perfectly habitable for our followers, while lowering the slope of a mountain we can make new areas accessible.
Godus is a ‘god simulator’ in which the main power of the player will lie in the modification of the terrain.